← Devlog

June 4, 2026

deepshelter.gg is live

Shipped

  • Deep Shelter has an address. deepshelter.gg is live. The game moved into its new home at play.deepshelter.gg, and the patch notes have their own page now instead of living buried in a menu.
  • New logo, new main menu art. Same hole. It just looks less like a prototype and more like a place you meant to go.
  • Esther’s Gloves on PC got real buttons. Right-click to arm and aim the teleport, left-click to fire. The old double-click-and-pray timing is gone. Touch keeps its double-tap.
  • The run-end XP payoff is reliable again. It was going quiet on the menu, getting swallowed by a refresh during validation, and staying stuck on devices that hit an earlier cache bug. All three are fixed, and stuck devices heal themselves on the next load.
  • Ultra-crit chance from sigils now does what the card says. One affix claimed +300% and granted nothing. It reads +3% now and grants exactly +3%.
  • A refresh while your run was uploading could get a clean run rejected from the leaderboard. It can’t anymore. Valid runs validate.
  • You can clear a sigil slot back to empty by tapping it, not just swap into it. The Unequip button was there the whole time, hiding behind another tap target.

What’s cooking

  • A profile hub is taking shape: your own stats page, equippable titles, cosmetic accolades, and account-level achievements that stick with you between runs.
  • Auditing sigils that roll a prefix and a suffix on the same stat and quietly cancel themselves out. A sigil shouldn’t fight itself.
  • Ambient audio keeps droning when you tab away. Known, on the list. The clock already runs whether you’re watching or not; the soundtrack should know when to shut up too.